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Wrath
- A LitRPG Dungeon Core Adventure (Dinosaur Dungeon, Book 1)
- Narrated by: Annie Ellicott, Jeff Hays
- Length: 18 hrs and 37 mins
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Summary
When dungeon delvers and dinosaurs clash, who can survive?
Newborn Dungeon Cores must choose what entity they help contain, and that choice determines what monsters they are able to summon. After being executed for crimes forgotten in death, Tira is given the chance to make that choice. Tira chose Acekorah, the Primeval Terror, a being so dangerous few cores will risk trying to contain it.
The danger wasn’t important. Tira remembers dying. If containing Acekorah means Tira will face greater danger, that’s a risk worth taking, because the Primeval Terror walked the world long before the races of Man roamed the earth, and Cores bound to him are able to summon beings from beyond the veil of time.
Now, forged in the fires of Tira's wrath, the dinosaurs will walk the world anew.
What listeners say about Wrath
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- Mr P A Beale
- 18-02-23
More than just your basic dungeon core story
Dungeon core and dinosaurs? Obviously yes! But this story has much more depth and intrigue going on, I can't wait to listen to the second one. Performances were also really strong and I didn't get confused jumping around different voices by the same performer.
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- Serilaeth
- 29-01-23
Fantastic Opener
I listened to Pride about a year ago and thoroughly enjoyed it. Now finally going back to the first book in the series I was excited seeing how events unfolded that I had heard about in the next book.
The story is a great pace laying down groundwork for the world and the systems it runs off. Plenty is left to mystery for the future installments.
SBT production as ever is great. Annie does a fantastic job narrating and voicing the female characters. Jeff also does supurb as the male cast with the character chak reminding me of Carl from DCC and Zeke having such a good voice and personality I am always left wanting more scenes with him.
Definitely recommend!!
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- Mr. Da Crisp
- 11-05-22
Damned good.
I've always thought of the Lit RPG genre as lying somewhere between comfort blanket and shovelware.
Maybe because the genre is intended to be comfortingly familiar to gamers that so many writers put little effort into world building or characterisation which is a real shame.
There's also my personal bugbear: the Character status update. This in my opinion is not only a great way for an untalented writer to pad out their word count but should also be considered by medical research as a legitimate way of inducing a coma.
This is not the case here.
It's not often that an idea in the rpg genre genuinely surprises me or that character motivations beyond "get more power" are explored, but right from the outset mr Raizman does just that.
The main characters (at least for the most part) actually feel like people rather than tropes or Mary-Sue self inserts and (shock horror) have well plotted arcs and motivations. There's even a Raptor that has a more believable personality than most Lit-rpg MCs and the plot is driven by stakes that feel like they might actually matter.
Also the idea that a 'Dungeon' is called that because it is intended to trap and contain a powerful invading entity not because it looks like one is utter genius and I will be shamelessly stealing that the next time I GM a dungeoncrawl.
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2 people found this helpful
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- Nordlending
- 10-10-21
The Dungeon Core books I didn't know I wanted
This book was great, and I have enjoyed it a lot. I can't wait for a sequal.
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- Dominic Juckes
- 17-09-21
from murder hungry dungeon to mostly murder hungry
the dungeon management aspect of the book while important is far from the focus of the book rather it focuss on exiting combat and the progression of the main character from wanting to kill everyone she possibly can for revenge for her death to someone who cares about her dinosaurs and dungeon wisp.
the world building is also very good with little bits sprinkled here and their rather then a massive info dump.
all in all I'd say it's an exceptional story which gives dungeons an exiting purpose which also explains why they are called dungeons.
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- Marty
- 19-02-23
Original.
Brilliantly original concept for what Dungeons are actually intended for. Strong characters and motivations and a solid plot.
Also, dinosaurs 🦕.
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- Steve
- 14-05-23
A Great Start
I'm getting a bit saturated with LitRPG these days with endless stats etc. This is a nice new twist that doesn't go too much in depth in developing the lead character and had plenty of other things involved to keep you engaged. Great choice characterisations from SBT as always
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